From: Alberto <sp...@re...> - 2000-04-05 20:34:45
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mes...@li... wrote: > Send Mesa3d-users mailing list submissions to > mes...@li... > > To subscribe or unsubscribe via the web, visit > http://lists.sourceforge.net/mailman/listinfo/mesa3d-users > or, via email, send a message with subject or body 'help' to > mes...@li... > You can reach the person managing the list at > mes...@li... > > When replying, please edit your Subject line so it is more specific than > "Re: Contents of Mesa3d-users digest..." > > Today's Topics: > > 1. Too slow... (Dmitry Samoyloff) > 2. Re: Too slow... (physic) > > --__--__-- > > Message: 1 > Date: Wed, 05 Apr 2000 04:41:04 +0400 > From: Dmitry Samoyloff <sin...@ac...> > Organization: Actor > To: mes...@li... > Subject: [Mesa3d-users] Too slow... > > Hello! > > I have a problem with Mesa-3.1(3.2) software rendering on Linux. My > application works fine on 3.0 but very slow on 3.1(3.2). I can't find a > cause of this problem. Can somebody help me? > > Thank you very much! > > --__--__-- > > Message: 2 > Date: Tue, 4 Apr 2000 20:50:41 -0500 (CDT) > From: physic <ph...@te...> > To: Dmitry Samoyloff <sin...@ac...> > cc: mes...@li... > Subject: Re: [Mesa3d-users] Too slow... > > Have you tried the demos that come with the different versions. The demos > that are fairly simple will help determine if it is some rendering path in > your code that got slowed down (or probably fully implemented) or > something more related to how they were built. > > On Wed, 5 Apr 2000, Dmitry Samoyloff wrote: > > > Hello! > > > > I have a problem with Mesa-3.1(3.2) software rendering on Linux. My > > application works fine on 3.0 but very slow on 3.1(3.2). I can't find a > > cause of this problem. Can somebody help me? > > > > Thank you very much! > > > > _______________________________________________ > > Mesa3d-users mailing list > > Mes...@li... > > http://lists.sourceforge.net/mailman/listinfo/mesa3d-users > > > > --physic > ph...@te... > > --__--__-- > > _______________________________________________ > Mesa3d-users mailing list > Mes...@li... > http://lists.sourceforge.net/mailman/listinfo/mesa3d-users > > End of Mesa3d-users Digest I had the same problem and I needed to remove the following lines: glEnable(GL_NORMALIZE) glPolygonMode(GL_BACK,GL_POINT) Does it fix your problem? Does anyone known why I had to remove those lines to rescue normal speed in application? |