From: Jose F. <jfo...@vm...> - 2010-04-03 00:28:42
|
OK, I can relate with your reasoning. It's no biggie. Jose ________________________________________ From: luc...@gm... [luc...@gm...] On Behalf Of Luca Barbieri [lu...@lu...] Sent: Saturday, April 03, 2010 1:23 To: Jose Fonseca Cc: mes...@li... Subject: Re: [Mesa3d-dev] How do we init half float tables? > One more thing: I'm maintaining the u_format* modules. I'm not speaking the just in the long term, but in the sense I'm actually working on this as we speak. Please do not make this kind of deep reaching changes to the u_format stuff in master without clearing them first with me. Yes sorry, it was an attempt to fix breakage originally caused by code of mine that was sent out in a non-fully-mergeable state (to prevent duplicate work on half float conversion) and got merged anyway. Since master was already broken (due to u_gctors.cpp not being picked up by ld), it seemed a good idea to try to fix it. Unfortunately what seemed to be an easy fix gradually became something much more invasive than originally envisioned. After realizing the util_format_init thing wouldn't work out, I should have made these call util_format_s3tc_init again (was changed so they would init util_half as well) and then sent the util_foramt changes for review. I added a gallium-util-format-is-supported branch to hold the work and the fix I just sent. Sorry for not doing that in the first place. |