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From: Luca B. <lu...@lu...> - 2010-03-23 16:47:11
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Fixes a segfault when clearing a non-existent stencil buffer.
---
src/mesa/state_tracker/st_manager.c | 6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/mesa/state_tracker/st_manager.c b/src/mesa/state_tracker/st_manager.c
index ca3a29c..cac62e4 100644
--- a/src/mesa/state_tracker/st_manager.c
+++ b/src/mesa/state_tracker/st_manager.c
@@ -333,15 +333,15 @@ st_visual_to_context_mode(const struct st_visual *visual,
}
if (visual->depth_stencil_format != PIPE_FORMAT_NONE) {
- mode->haveDepthBuffer = GL_TRUE;
- mode->haveStencilBuffer = GL_TRUE;
-
mode->depthBits =
util_format_get_component_bits(visual->depth_stencil_format,
UTIL_FORMAT_COLORSPACE_ZS, 0);
mode->stencilBits =
util_format_get_component_bits(visual->depth_stencil_format,
UTIL_FORMAT_COLORSPACE_ZS, 1);
+
+ mode->haveDepthBuffer = mode->depthBits > 0;
+ mode->haveStencilBuffer = mode->stencilBits > 0;
}
if (visual->accum_format != PIPE_FORMAT_NONE) {
--
1.7.0.1.147.g6d84b
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