From: <bug...@fr...> - 2010-03-23 14:15:39
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http://bugs.freedesktop.org/show_bug.cgi?id=27261 --- Comment #3 from Brian Paul <bri...@gm...> 2010-03-23 07:15:27 PST --- The fragment shader / preprocessor bug has been fixed for Mesa 7.8. I probably won't get around to the other bugs for a while. I really wish the GLSL didn't allow all those goofy constructors. They're really hard to implement and real shaders seldom use them. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. |