From: Marek O. <ma...@gm...> - 2010-03-09 04:58:17
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Also I've fixed GL_RGBA in master so now only GL_BGRA remains unresolved... On Tue, Mar 9, 2010 at 1:29 AM, Tom <to...@ri...> wrote: > Hi people, > > With the r300g driver (git ~today) drawing tris with color pointer like so: > > glColorPointer(4, GL_UNSIGNED_BYTE, sizeof(struct vtx_data), blah); > > Seems to invert the RGBA -> ABGR. > > This short program shows the bug. It should display a yellow tri, and > instead on r300g it shows a blue tri. > > http://tom.noflag.org.uk/misc/r300g_color_bug.c > > Not sure if you want user bug reports of this kind yet, but anyway... > > -- > Tom > > > ------------------------------------------------------------------------------ > Download Intel® Parallel Studio Eval > Try the new software tools for yourself. Speed compiling, find bugs > proactively, and fine-tune applications for parallel performance. > See why Intel Parallel Studio got high marks during beta. > http://p.sf.net/sfu/intel-sw-dev > _______________________________________________ > Mesa3d-dev mailing list > Mes...@li... > https://lists.sourceforge.net/lists/listinfo/mesa3d-dev > |