From: Karl S. <kar...@gm...> - 2010-03-05 20:52:10
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Pixel formats with alpha are simply not implemented in the windows gdi driver. I don't think it would be that hard to add. They are supported in the gallium driver (src\gallium\state_trackers\wgl), ARGB and BGRA. On Fri, Mar 5, 2010 at 3:08 AM, Szilard Kiss <mit...@ya...> wrote: > > Hi, > > I am using Mesa on Windows (XP). However, I see that there are only two > pixel formats that could be used, and none of them has an alpha channel. Is > it possible to use other pixel formats (with an alpha channel) and how? > > I guess I'm using the software render mode (this is what I want to do). > The GL_RENDERER string says "Mesa Windows GDI Driver". > > I'm sorry if this has already been answered, but I just could not find > enough information about this online. > > Regards, > Szilard > > > ------------------------------------------------------------------------------ > Download Intel® Parallel Studio Eval > Try the new software tools for yourself. Speed compiling, find bugs > proactively, and fine-tune applications for parallel performance. > See why Intel Parallel Studio got high marks during beta. > http://p.sf.net/sfu/intel-sw-dev > _______________________________________________ > Mesa3d-users mailing list > Mes...@li... > https://lists.sourceforge.net/lists/listinfo/mesa3d-users > > |