From: Marek O. <ma...@gm...> - 2010-03-02 02:48:56
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Ahhh, I am a bad liar. The attached patch fixes the regressions. -Marek On Tue, Mar 2, 2010 at 2:08 AM, Marek Olšák <ma...@gm...> wrote: > Hi Michal, > > This branch breaks 2 piglit tests with r300g: > > depthrange-clear > texdepth > > However I haven't investigated these and won't get to them until the > weekend. I personally don't mind fixing the regressions after the merge (but > I'm not the maintainer of r300g). Anyway I'm glad to see > bypass_vs_clip_and_viewport dying. > > -Marek > > > On Mon, Mar 1, 2010 at 5:08 PM, michal <mi...@vm...> wrote: > >> Hi, >> >> This branch removes bypass_vs_clip_and_viewport flag from pipe >> rasterizer state. The benefits of having this bit around were dubious >> for everybody and burdensome for driver writers. >> >> All the utility code that relied on this flag have been rewritten to >> pass vertex positions in clip space and set clip and viewport state. I >> would like to ask the maintainers of u_blitter module to please test my >> changes and provide feedback. >> >> Please review. >> >> Thanks. >> >> >> >> ------------------------------------------------------------------------------ >> Download Intel® Parallel Studio Eval >> Try the new software tools for yourself. Speed compiling, find bugs >> proactively, and fine-tune applications for parallel performance. >> See why Intel Parallel Studio got high marks during beta. >> http://p.sf.net/sfu/intel-sw-dev >> _______________________________________________ >> Mesa3d-dev mailing list >> Mes...@li... >> https://lists.sourceforge.net/lists/listinfo/mesa3d-dev >> > > |