From: Robert B. <bo...@o-...> - 2010-02-16 18:09:58
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Hi, Every now and then while working on the Clutter toolkit we end up with glGet{Integer,Float}v in our profiles. Our typical response is to simply cache the offending state so as to avoid querying OpenGL, but it feels like this is papering over the problem. I've attached a patch that instead tries to address the performance problem in Mesa and hoping something like this could be accepted upstream? kind regards, - Robert -- Robert Bragg, Intel Open Source Technology Center |