From: Francesco O. <nw...@4o...> - 2008-09-11 17:00:28
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I'm using Linux (Debian Etch and Ubuntu Hardy). My hardware acceleration does not support FBOs, so, since performance is secondary, I would like to run fully software, and possibly statically link to have a standalone. I still need video output and use hardware acceleration when it does provide FBOs, so I'm not sure OSMesa is an option. But apparently static libraries never contain the basic OpenGL calls. While I understand the rationale for this choice, I would like to know if there is anyway to get around it and have the .a files to make a standalone program that I can run regardless of the system libGL.so I compile with ./configure --with-driver=xlib --enable-static --disable-shared make I get: libGL.a libGLU.a libGLw.a libOSMesa.a None of which contains glBegin(), glVertex() and all the basic GL stuff. Any suggestion is greatly appreciated. Thanks! Francesco ------------------------------------------------------- |