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From: Littlebob <lit...@gm...> - 2008-06-20 02:39:04
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winXP 1.8ghz core2duo graphics card does not matter as this is just mesa's software renderer. After compiling the latest source from the git repository (and the 7.0.3 release from source forge) using the msvs8/2005 solution(i'm using msvs8, so no importing to 9), I tested it with the http://www.blender.org/ game engine and I get this error when trying to use the 2d filter logic bricks (pre-programmed glsl shaders I think): http://littlebobs.googlepages.com/mesaerrors.jpg - 76kb Is there really a feature missing from mesa? (I'm pretty sure there is nothing wrong with the blender code...) also, if I minimize blender then try to bring it back, it crashes, with MS windows saying there was an error in opengl32.dll (the mesa driver). This does not happen with my native windows drivers. any ideas on what the problem is? |