Excuse-me for this out of topic question, but I'm sure there will be people
to answer my question here.
I've started to learn the Xlib, and when there are a lot of meshes on
screen, the display is not regular. With openGL this effect is removed by
using double buffering. So I'm wondering how to use double buffering with
I'm also wondering where is the mailing-list and/or the newsgroup for the
Xlib users (I haven't found it).
thanks in advance
Get latest updates about Open Source Projects, Conferences and News.