Mesa 3.2.1 can now be downloaded from the SourceForge download
page at http://sourceforge.net/project/filelist.php?group_id=3
Version 3.2.1 just fixes bugs since the 3.2 release:
- gluBuild2DMipmaps() didn't accept GL_BGRA
- Fixed compile/makefile problems on IRIX
- fixed segfault in 3dfx driver when using GL selection/feedback
- no longer cull very, very tiny triangles
- blending w/ drawbuffer==GL_FRONT_BACK caused segfault (sw rendering)
- fixed Motif detection code in widgets-mesa/configure.in
- glColorMaterial and glMaterial updates to emissive and ambient
didn't always work right
- Specular highlights weren't always in the right place
- clipped GL_LINE mode polygons had interior lines appear
- several OpenGL conformace test fixes
- blend term GL_ONE_MINUS_CONSTANT_ALPHA was broken
- GL_NICEST fog didn't always work with flat shading
- glRect commands in display lists were sometimes miscolored
- Line Z offset didn't always work
- fixed texgen normal vector problem (gloss's teapot)
- numerous GL conformance bugs fixed
Also, the GLU library has been reverted to GLU version 1.1 since the
new 1.2 polygon tessellator wasn't working very well.
NOTE: Mesa 3.3 will be released very soon (perhaps today or tomorrow).
There will not be a 3.3 beta release since it's been tested within
XFree86/DRI for several months now. 3.3 (an odd-numbered release) is
considered a development/experimental release. The internals have
changed a lot and many new extensions have been added.
Finally, there are a number of open bug reports on SourceForge which
I can't make any progress on until people post follow-up information.
As I've said before, if you submit a bug report, please check on it
from time to time.
-Brian
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