From: <bug...@fr...> - 2010-03-25 02:21:45
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http://bugs.freedesktop.org/show_bug.cgi?id=27300 Summary: r300_fs.c:209: r300_translate_fragment_shader: Assertion `0' failed. Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Other AssignedTo: mes...@li... ReportedBy: li...@yo... Hit while trying out the r300g driver by playing Oolite (svn HEAD, no OXPs needed, but shaders turned up to full). Setup: Debian testing/unstable, with bits from experimental. xserver-xorg-core 1.7.5 xserver-xorg-video-radeon 6.12.192-1 libdrm 2.4.19 (local build, with packaging adapted from 2.4.18-4) mesa git 2ad8692a (local build, with packaging adapted from 7.7-4) Oolite: svn://svn.berlios.de/oolite-linux/trunk -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. |
From: <bug...@fr...> - 2010-03-26 11:33:42
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http://bugs.freedesktop.org/show_bug.cgi?id=27300 Corbin Simpson <Mos...@gm...> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |ASSIGNED --- Comment #1 from Corbin Simpson <Mos...@gm...> 2010-03-26 04:33:35 PST --- Reverting cba6430524198a1bdcdeada03cbe946a454f3935 stops the hardlock, but now there's a failing vertex shader. Looking into it now. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. |
From: <bug...@fr...> - 2010-03-26 11:57:19
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http://bugs.freedesktop.org/show_bug.cgi?id=27300 --- Comment #2 from Corbin Simpson <Mos...@gm...> 2010-03-26 04:57:09 PST --- Tired, commented on wrong bug. Investigating yours now. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. |
From: <bug...@fr...> - 2010-03-26 12:40:15
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http://bugs.freedesktop.org/show_bug.cgi?id=27300 --- Comment #3 from Corbin Simpson <Mos...@gm...> 2010-03-26 05:40:07 PST --- Can't figure out how to build your program. :T You hit the generic "error in shader compiler" assert. Could you run again with RADEON_DEBUG=fp set, and attach that log here? -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. |
From: <bug...@fr...> - 2010-03-26 15:21:29
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http://bugs.freedesktop.org/show_bug.cgi?id=27300 --- Comment #4 from Darren Salt <li...@yo...> 2010-03-26 08:21:21 PST --- Created an attachment (id=34486) --> (http://bugs.freedesktop.org/attachment.cgi?id=34486) Shader log from Oolite One log file, as requested. (This is with shader-effects-level set to 3.) -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. |
From: <bug...@fr...> - 2010-03-26 15:31:48
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http://bugs.freedesktop.org/show_bug.cgi?id=27300 --- Comment #5 from Darren Salt <li...@yo...> 2010-03-26 08:31:41 PST --- About compiling Oolite: "make -f Makefile pkg-deb" works here. ("debuild binary" would be fine, but debian/changelog is generated.) http://www.oolite.org/download has links to binaries. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. |
From: <bug...@fr...> - 2010-03-27 21:08:27
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http://bugs.freedesktop.org/show_bug.cgi?id=27300 Corbin Simpson <Mos...@gm...> changed: What |Removed |Added ---------------------------------------------------------------------------- Summary|r300_fs.c:209: |[r300g] Oolite fragment |r300_translate_fragment_shad|shaders are too big for r3xx |er: Assertion `0' failed. | --- Comment #6 from Corbin Simpson <Mos...@gm...> 2010-03-27 14:08:20 PST --- I won't be able to reproduce exactly, without finding one of my older cards. Also oolite appears to refuse to enable fancy shaders. :T Basically, the shader is too big for the hardware. There's no obvious optimizations to be done, but I bet I could find some, if the shader is known to work on fglrx. I've pushed a patch to make it so that you get an error message instead of just an empty assertion. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. |