Summary: Can't choose FB config with 0 for GLX_SAMPLES_ARB
Created an attachment (id=16704)
Patch to fix
When calling glXChooseFBConfig it will return NULL if you give any value for
the GLX_SAMPLE_BUFFERS_ARB or GLX_SAMPLES_ARB attributes. Even though
multisampling isn't supported, could it accept zero for these attributes as in
the attached patch?
The PowerVR Insider simulator for OpenGL ES 2 does exactly that and so it can't
be used with Mesa without the patch.
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