From: Kent B. <kg...@la...> - 2010-11-02 21:25:26
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On Tue, 2010-11-02 at 09:06 -0500, Aaron Dotter wrote: > It's putting too many zones in around the edge of the core and that's > causing artificial mixing--so the main sequence never ends. I find this a bit disturbing. My understanding is that mesa uses diffusive mix. This should converge as the mesh is refined. What is the reason for this artificial mixing? --Kent G. Budge |