Menu

#525 Ammo swaps do not save

Development
closed
None
Fixed
2014-12-03
2014-07-08
Alex
No

If you swap ammo types, i.e. standard SRMs to Infernos or standard AC to Flak, MHQ will save that you want the design to use that type of ammo but will not save the ammo swap if you reload the campaign.

E.g. load a Bulldog, swap the SRM ammo to inferno, go to the refit bay and load the infernos, save and reload the campaign, and the Bulldog will show standard ammo again but will be in the refit bay waiting to swap to inferno ammo.

Discussion

  • Pheonix Rising

    Pheonix Rising - 2014-07-09

    This worked prior to the disappearing ammo bug fix (if I am reading this right).

     
  • Dylan Myers

    Dylan Myers - 2014-07-09
    • assigned_to: Dylan Myers
    • Resolution: None --> Fixed
    • Milestone: Undetermined --> Development
     
  • Dylan Myers

    Dylan Myers - 2014-07-09

    Easy 1 liner fix, just forgot to restore the ammo type when I fixed the [#511].

    Fixed in [r1887]

     

    Related

    Bugs: #511
    Commit: [r1887]

  • Taharqa

    Taharqa - 2014-12-03
    • Status: open --> closed
     

Log in to post a comment.

MongoDB Logo MongoDB