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#979 The programme closes

General
pending
nobody
None
5
2023-05-09
2023-04-30
No

I am experiencing problems with the latest version 2933 of MEGUI. I can't really convert in the latest version of the program. I am using One Click Encoder and after creating the lwi file, the program simply closes, no errors are written anywhere. What can cause this error?

I was using the 64 bit version in the older version, I thought the 64 bit version was causing the problem in the new version, I switched to 32 bit version and the error occurs there as well.

Discussion

  • Matúz Martin

    Matúz Martin - 2023-05-01

    I have tried the Developer Update from the developer server and the problem is still the same, the program exits the same way.

    I turned on the log creation and attached the file.

     
  • Zathor

    Zathor - 2023-05-02
    • status: open --> pending
     
  • Zathor

    Zathor - 2023-05-02

    Thank you very much for the report.
    MeGUI will never close itself silently so it must be caused by an external component. As the last entry is about indexing with L-SMASH could you maybe try it with the FFMS indexer just to see if the issue is in that direction?
    When in the OnClick window: OnClick profile: config, the on the "Other" tab move the FFMS line to the top of the list (likely LSMASH is there now for you). Save everything and run it again. Does it still fail?

     
    • Matúz Martin

      Matúz Martin - 2023-05-02

      I've moved FFMS to the top of the list so it goes on to the encoding, but here I get another error that I haven't encountered before.

      [Error] [2023. 05. 02. 21:56:53] y4m [error]: bad sequence header magic
      ---[Error] [2023. 05. 02. 21:56:53] x264 [error]: could not open input file `-'
      --[Error] [2023. 05. 02. 21:56:53] Process exits with error: 0xFFFFFFFF (-1)

       
  • Jorge

    Jorge - 2023-05-04

    Same problem here.

    To fix:

    Use AviSynth plugin version 11, not update to Server version 13.

     
  • Zathor

    Zathor - 2023-05-07

    During my tests MeGUI did crash due to a memory issue in L-SMASH when using a input file with UTF characters in it. I reverted the file back to an older version which does not has that issue.

     

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