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#4675 Bad Deployment Zones

stable 0.42
closed
None
duplicate
1
2016-01-23
2016-01-01
scjazz
No

When starting an MM game using 2 exported MULs from MHQ the 2nd players Deployment Zone does not work correctly. The bug is sporadic. Usually Player 2 ends up having Deploy Any instead of the desired location.

Attached are 2 save games and the customs needed to load them.

1 Attachments

Discussion

  • Nicholas Walczak

    Since this involves importing from MULs, I'm pretty sure it's the same issue as [#4679]. I'm going to mark this as a duplicate.

     

    Related

    Bugs: #4679

  • Nicholas Walczak

    • status: open --> closed
    • assigned_to: Nicholas Walczak
    • Resolution: none --> duplicate
    • Milestone: undetermined --> stable 0.42
     

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