Menu

#3994 Patchwork armor rounding (again)

stable 0.38
closed
None
invalid
5
2014-01-26
2014-01-17
foij
No

The patchwork armor rounding bug appears to have crept in again.
Using 37.4-dev

Discussion

  • Hammer

    Hammer - 2014-01-17

    Nick and I have checked this one a couple of time but I think we are doing it right according to the new errata:

    Second paragraph, second sentence

    “The designer of a unit must designate the armor type to be used in each hit location and—using the Fractional Armor Table described earlier—compute the weight of the armor by multiplying its weight (in tons per point) by the number of points assigned to the location, rounding the final result up to the nearest half-ton.”

    Change to:

    “The designer of a unit must designate the armor type to be used in each hit location and, using the Fractional Armor Table on page 376, compute the weight of the armor by multiplying its weight (in tons per point) by the number of points assigned to the location, rounding the final result up to the nearest half-ton. This is done per
    location, with excess points per location discarded.”

     
  • foij

    foij - 2014-01-18

    Hmm, I must have missed the errata.

     
  • Nicholas Walczak

    • assigned_to: Nicholas Walczak
    • Resolution: none --> invalid
    • Milestone: undetermined --> stable 0.38
     
  • Dylan Myers

    Dylan Myers - 2014-01-26
    • Status: open --> closed
     

Log in to post a comment.