this should be done in some minutes:
the distribution of players to teams at creating a online-game is at the moment f.e. for a 6-player map: 1,2,3,4,5,6
this should be changed to 1,1,1,2,2,2 because that is what usually gets played.
it also solves a common mistake i made in hosting my 1st onlne-games: i forgot to put the CPU-players in one team and we played f.e. 1,1,1,4,5,6 so the CPUs started to fight each other which took me 3 games to realize (which we all easily won ;)