MindEngine Development News
Status: Alpha
Brought to you by:
neurokaotix
Fixed a few bugs, added a few new things.. Making progress :)
What's new in 0.0.4:
-Much more has been done in the way of making the engine operating
system independent, however it still isn't fully there yet.
-mTimer now has GetFPS() for users to easilly get the current
frames per second.
-Work on some macros to aid in debugging. They can be found in
mDebug.h (however they are not yet functional).
Known bugs in 0.0.4:
-The Direct3D9 renderer is unable to generate dynamic
texures which is preventing it from creating any textures
whatsoever (as even static textures need to first be dynamic)
-Fog does not work with the OpenGL renderer
Bug fixes from 0.0.3:
-Quads now work correctly in the sprite class