MindEngine Development News
Status: Alpha
Brought to you by:
neurokaotix
Although there are a fair share of bugs and I havn't gotten done some of the things I wanted to, I'm releasing 0.0.3 because there are a good share of changes.
What's new in 0.0.3:
-Created the beginings of the platform-independent support
-Transfered all platform information in mConfig.h to mPlatform.h
-The sample program now averages out the total FPS
Known bugs in 0.0.3:
-The Direct3D9 renderer is unable to generate dynamic
texures which is preventing it from creating any textures
whatsoever (as even static textures need to first be dynamic)
-Fog does not work with the OpenGL renderer
-Quads do not render correctly in the Direct3D renderer
(spheres work fine though)
Bug fixes from 0.0.2:
-n/a