The floating point runs on the 16bit j1a (ie. mecrisp-ice, or now mecrisp-XC6), therefore "48bit"..
Mecrisp-XC6 2.7
ok.
6 set-precision ok.
f# 2.43555434e-10 pi f* fe. 765.151959e-12 ok.
f# 4.345345e356 flog fe. 356.638024e0 ok.
The TeraTerm supports TEK graphics, so after switching into its VT-TEK window you may play with the graphics, sprites.. It should work on 32bit machines as well..
:)
FYI - in case you want to play with the "48bit" floating point and the TEK graphics - here you may find the libs I made long time back:
https://github.com/igor-m/UPduino-Mecrisp-Ice-15kB/tree/master
The floating point runs on the 16bit j1a (ie. mecrisp-ice, or now mecrisp-XC6), therefore "48bit"..
Mecrisp-XC6 2.7
ok.
6 set-precision ok.
f# 2.43555434e-10 pi f* fe. 765.151959e-12 ok.
f# 4.345345e356 flog fe. 356.638024e0 ok.
The TeraTerm supports TEK graphics, so after switching into its VT-TEK window you may play with the graphics, sprites.. It should work on 32bit machines as well..
:)