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Progress Report

We're making progress... we've moved on from the loading routines and we're working on rendering systems now. So far we can get the system to display any valid .loc file. We still have between 1,000 and 3,000 fps with a large set of quads loaded. This should allow us plenty of expandability for the moment - we won't have to work on accelerators / optimizations until later, although we will no matter how well the system is performing (for more compatibility on different systems). Next we're going to work on more rendering-related things and we're going to start developers on the physics engine as soon as we have the resources for that.

Posted by Max Hodak 2004-01-05

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