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#include <config.h>
#include <graph/Graph.h>
#include <graph/GraphMarks.h>
#include <graph/Node.h>
#include <graph/StochasticNode.h>
#include <graph/DeterministicNode.h>
#include <stdexcept>
#include <vector>
#include <set>
#include <algorithm>
using std::vector;
using std::set;
using std::invalid_argument;
using std::logic_error;
using std::reverse;
namespace jags {
Graph::Graph() {}
bool Graph::contains(Node const *node) const
{
Graph::iterator p = find(const_cast<Node*>(node));
if (p != end() && *p != node) throw logic_error("Node not uniquely defined by its index in Graph");
return p != end();
//return find(const_cast<Node*>(node)) != end();
}
bool Graph::isClosed() const
{
//Determine whether any nodes in the graph have children or
//parents outside the graph
for (iterator i = begin(); i != end(); i++) {
// Check parents
vector<Node const *> const &parents = (*i)->parents();
for (vector<Node const *>::const_iterator j = parents.begin();
j != parents.end(); j++)
{
if (!contains(*j)) return false;
}
// Check children
set<StochasticNode*> const *sch = (*i)->stochasticChildren();
for (set<StochasticNode*>::iterator k = sch->begin(); k != sch->end(); k++)
{
if (!contains(*k)) return false;
}
set<DeterministicNode*> const *dch = (*i)->deterministicChildren();
for (set<DeterministicNode*>::iterator k = dch->begin(); k != dch->end(); k++)
{
if (!contains(*k)) return false;
}
}
return true;
}
/* Helper function for Graph::getSortedNodes. Returns true
if node has any children in set S */
static bool childInSet(Node *node, set<Node*> const &S)
{
for (set<StochasticNode *>::const_iterator j = node->stochasticChildren()->begin();
j != node->stochasticChildren()->end(); ++j)
{
if (S.count(*j)) {
return true;
}
}
for (set<DeterministicNode *>::const_iterator j = node->deterministicChildren()->begin();
j != node->deterministicChildren()->end(); ++j)
{
if (S.count(*j)) {
return true;
}
}
return false;
}
void Graph::getSortedNodes(set<Node*> &S, vector<Node*> &sortednodes)
{
//Return a vector of nodes whose ordering follows the partial
//ordering of the set. If a is after b then there is never a
//path from a to b.
if (!sortednodes.empty()) {
throw logic_error("vector not empty in getSortedNodes");
}
sortednodes.reserve(S.size());
while (!S.empty()) {
bool loopcheck = false;
set<Node*>::iterator i = S.begin();
while (i != S.end()) {
if (childInSet(*i, S)) {
++i;
}
else {
loopcheck = true;
sortednodes.push_back(*i);
set<Node*>::iterator j = i;
++i;
S.erase(j);
}
}
if (!loopcheck) {
//We did not add any nodes to sortednodes on this pass
throw logic_error("Failure in Graph::getSortedNodes. Directed cycle in graph");
}
}
reverse(sortednodes.begin(), sortednodes.end());
}
/*
//Recursively search for path between two nodes in a set
static bool pathTo(Node *node1, Node *node2, set<Node*, ltNode> const &S)
{
if (node1 == node2)
return true;
for (set<StochasticNode *>::const_iterator j = node1->stochasticChildren()->begin();
j != node1->stochasticChildren()->end(); ++j)
{
set<Node*, ltNode>::const_iterator p = S.find(*j);
if (p != S.end()) {
if (pathTo(*p, node2, S)) return true;
}
}
for (set<DeterministicNode *>::const_iterator j = node1->deterministicChildren()->begin();
j != node1->deterministicChildren()->end(); ++j)
{
set<Node*, ltNode>::const_iterator p = S.find(*j);
if (p != S.end()) {
if (pathTo(*p, node2, S)) return true;
}
}
return false;
}
*/
//FIXME: This should be redundant now
void Graph::getSortedNodes(vector<Node*> &sortednodes) const
{
set<Node*> S = *this;
getSortedNodes(S, sortednodes);
}
}