10 |
Reflection is all or none |
None |
open |
|
2007-10-20
|
2007-10-20
|
7 |
|
8 |
White does not reflect |
None |
open |
|
2007-10-18
|
2007-10-18
|
5 |
|
7 |
Scene parsing - materials associated with primitives |
None |
open |
|
2007-10-17
|
2007-10-17
|
5 |
|
6 |
Scene parsing - materials associated with other materials |
None |
open |
|
2007-10-17
|
2007-10-17
|
5 |
|
5 |
Scene parsing - colors associated with materials |
None |
open |
|
2007-10-17
|
2007-10-17
|
5 |
|
3 |
Camera with a high x, y, or z coordinate stretches objects |
None |
open |
|
2007-10-15
|
2007-10-15
|
5 |
|
2 |
Width:Height ratio that isn't 1:1 causes "stretched" image. |
None |
open |
Michael Brailsford
|
2007-10-13
|
2007-10-13
|
5 |
|