<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to Cameras</title><link>https://sourceforge.net/p/maya2osg/wiki/Cameras/</link><description>Recent changes to Cameras</description><atom:link href="https://sourceforge.net/p/maya2osg/wiki/Cameras/feed" rel="self"/><language>en</language><lastBuildDate>Wed, 21 May 2014 09:47:19 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/maya2osg/wiki/Cameras/feed" rel="self" type="application/rss+xml"/><item><title>Cameras modified by Javier Taibo</title><link>https://sourceforge.net/p/maya2osg/wiki/Cameras/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v9
+++ v10
@@ -47,7 +47,7 @@

 ## Exported attributes

-Maya2OSG exports the following attributes: 
+Maya2OSG exports the following Maya camera attributes: 

   * View Matrix.   
 **WARNING: The view matrix is correctly exported, but osgviewer overrides this matrix with a default view locating the whole scene in front of the viewer along -Z. In a future release, a modified version of osgviewer will be included to watch the scenes with the initial camera defined in the config file.**
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Javier Taibo</dc:creator><pubDate>Wed, 21 May 2014 09:47:19 -0000</pubDate><guid>https://sourceforge.net0578228cc4117bfe756c99fac5504770e11e48ad</guid></item><item><title>Cameras modified by Javier Taibo</title><link>https://sourceforge.net/p/maya2osg/wiki/Cameras/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v8
+++ v9
@@ -49,7 +49,8 @@

 Maya2OSG exports the following attributes: 

-  * View Matrix. **WARNING.** The view matrix is correctly exported, but osgviewer overrides this matrix with a default view locating the whole scene in front of the viewer along -Z. In a future release, a modified version of osgviewer will be included to watch the scenes with the initial camera defined in the config file. 
+  * View Matrix.   
+**WARNING: The view matrix is correctly exported, but osgviewer overrides this matrix with a default view locating the whole scene in front of the viewer along -Z. In a future release, a modified version of osgviewer will be included to watch the scenes with the initial camera defined in the config file.**
   * Projection matrix. It is exported from the camera rendering frustum, not the viewing frustum. 
   * Background color. 
   * If Auto Render Clip Plane is unchecked, OSG camera is configured not to compute near and far planes. 
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Javier Taibo</dc:creator><pubDate>Wed, 21 May 2014 09:47:19 -0000</pubDate><guid>https://sourceforge.net31f2ca8dbbee6f9785e9fdf67f383064e6acfc42</guid></item><item><title>Cameras modified by Javier Taibo</title><link>https://sourceforge.net/p/maya2osg/wiki/Cameras/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v7
+++ v8
@@ -49,9 +49,10 @@

 Maya2OSG exports the following attributes: 

+  * View Matrix. **WARNING.** The view matrix is correctly exported, but osgviewer overrides this matrix with a default view locating the whole scene in front of the viewer along -Z. In a future release, a modified version of osgviewer will be included to watch the scenes with the initial camera defined in the config file. 
   * Projection matrix. It is exported from the camera rendering frustum, not the viewing frustum. 
   * Background color. 
-  * **WARNING.** Current implementation does not export the View Matrix. 
+  * If Auto Render Clip Plane is unchecked, OSG camera is configured not to compute near and far planes. 

 ## Configuration options

&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Javier Taibo</dc:creator><pubDate>Wed, 21 May 2014 09:47:19 -0000</pubDate><guid>https://sourceforge.net7bd787da96f9d9bf4afb3584c17858517cea0e83</guid></item><item><title>Cameras modified by Javier Taibo</title><link>https://sourceforge.net/p/maya2osg/wiki/Cameras/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v6
+++ v7
@@ -22,7 +22,7 @@

     osgViewer

-are meant to be used with 
+. They are meant to be used with 

     osgviewer

&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Javier Taibo</dc:creator><pubDate>Wed, 21 May 2014 09:47:19 -0000</pubDate><guid>https://sourceforge.net0f718da00a1ea02928b147667824ba2f2477565c</guid></item><item><title>Cameras modified by Javier Taibo</title><link>https://sourceforge.net/p/maya2osg/wiki/Cameras/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v5
+++ v6
@@ -57,5 +57,5 @@

 Exporter configuration options related to cameras: 

-  * Export default cameras (bool) 
-  * Export orthographic cameras (bool) 
+  * Export default cameras (bool, default: true) 
+  * Export orthographic cameras (bool, default: true) 
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Javier Taibo</dc:creator><pubDate>Wed, 21 May 2014 09:47:19 -0000</pubDate><guid>https://sourceforge.netf26c617e94d71d1e61d3efbe99185e3d4c847c65</guid></item><item><title>Cameras modified by Javier Taibo</title><link>https://sourceforge.net/p/maya2osg/wiki/Cameras/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v4
+++ v5
@@ -52,3 +52,10 @@
   * Projection matrix. It is exported from the camera rendering frustum, not the viewing frustum. 
   * Background color. 
   * **WARNING.** Current implementation does not export the View Matrix. 
+
+## Configuration options
+
+Exporter configuration options related to cameras: 
+
+  * Export default cameras (bool) 
+  * Export orthographic cameras (bool) 
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Javier Taibo</dc:creator><pubDate>Wed, 21 May 2014 09:47:19 -0000</pubDate><guid>https://sourceforge.net37618a24f99b023f5a35bcd54b3422eb8a79087a</guid></item><item><title>Cameras modified by Javier Taibo</title><link>https://sourceforge.net/p/maya2osg/wiki/Cameras/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v3
+++ v4
@@ -44,3 +44,11 @@
     set OSG_CONFIG_FILE=testscene_perspShape.osg
     osgviewer testscene.osg

+
+## Exported attributes
+
+Maya2OSG exports the following attributes: 
+
+  * Projection matrix. It is exported from the camera rendering frustum, not the viewing frustum. 
+  * Background color. 
+  * **WARNING.** Current implementation does not export the View Matrix. 
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Javier Taibo</dc:creator><pubDate>Wed, 21 May 2014 09:47:19 -0000</pubDate><guid>https://sourceforge.net2869df5cbf030561b9cde40e8cd3210fd3b542db</guid></item><item><title>Cameras modified by Javier Taibo</title><link>https://sourceforge.net/p/maya2osg/wiki/Cameras/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v2
+++ v3
@@ -38,7 +38,7 @@
     OSG_CONFIG_FILE=testscene_perspShape.osg osgviewer testscene.osg

-or in Windows 
+or in Windows: 

     set OSG_CONFIG_FILE=testscene_perspShape.osg
&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Javier Taibo</dc:creator><pubDate>Wed, 21 May 2014 09:47:19 -0000</pubDate><guid>https://sourceforge.net9ba990a385c8bb7684796c0763ff2941f9b069f8</guid></item><item><title>Cameras modified by Javier Taibo</title><link>https://sourceforge.net/p/maya2osg/wiki/Cameras/</link><description>&lt;div class="markdown_content"&gt;&lt;pre&gt;--- v1
+++ v2
@@ -2,7 +2,19 @@

     .osg

-extension, prefixed by the main exported base name. The 
+extension, prefixed by the main exported base name. For example, if we export a scene to file 
+    
+    testscene.osg
+
+and the scene has a camera called 
+    
+    perspShape
+
+, it will be exported to file 
+    
+    testscene_perspShape.osg
+
+. The 

     .osg

&lt;/pre&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Javier Taibo</dc:creator><pubDate>Wed, 21 May 2014 09:47:19 -0000</pubDate><guid>https://sourceforge.net850b0b27940765d89e628a925290f7b6c3bebbce</guid></item><item><title>Cameras modified by Javier Taibo</title><link>https://sourceforge.net/p/maya2osg/wiki/Cameras/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Each camera found in the Maya scene will be exported to a separate file with &lt;/p&gt;
&lt;div class="codehilite"&gt;&lt;pre&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;osg&lt;/span&gt;
&lt;/pre&gt;&lt;/div&gt;
&lt;p&gt;extension, prefixed by the main exported base name. The &lt;/p&gt;
&lt;div class="codehilite"&gt;&lt;pre&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;osg&lt;/span&gt;
&lt;/pre&gt;&lt;/div&gt;
&lt;p&gt;camera files contain only an &lt;/p&gt;
&lt;div class="codehilite"&gt;&lt;pre&gt;&lt;span class="n"&gt;osgViewer&lt;/span&gt;
&lt;/pre&gt;&lt;/div&gt;
&lt;p&gt;are meant to be used with &lt;/p&gt;
&lt;div class="codehilite"&gt;&lt;pre&gt;&lt;span class="n"&gt;osgviewer&lt;/span&gt;
&lt;/pre&gt;&lt;/div&gt;
&lt;p&gt;in two possible forms. &lt;/p&gt;
&lt;p&gt;It can be passed as a parameter &lt;/p&gt;
&lt;div class="codehilite"&gt;&lt;pre&gt;&lt;span class="n"&gt;osgviewer&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="n"&gt;c&lt;/span&gt; &lt;span class="n"&gt;testscene_perspShape&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;osg&lt;/span&gt; &lt;span class="n"&gt;testscene&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;osg&lt;/span&gt;
&lt;/pre&gt;&lt;/div&gt;
&lt;p&gt;Or can be passed as an environment variable, be it in Linux: &lt;/p&gt;
&lt;div class="codehilite"&gt;&lt;pre&gt;&lt;span class="n"&gt;OSG_CONFIG_FILE&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="n"&gt;testscene_perspShape&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;osg&lt;/span&gt; &lt;span class="n"&gt;osgviewer&lt;/span&gt; &lt;span class="n"&gt;testscene&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;osg&lt;/span&gt;
&lt;/pre&gt;&lt;/div&gt;
&lt;p&gt;or in Windows &lt;/p&gt;
&lt;div class="codehilite"&gt;&lt;pre&gt;&lt;span class="n"&gt;set&lt;/span&gt; &lt;span class="n"&gt;OSG_CONFIG_FILE&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="n"&gt;testscene_perspShape&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;osg&lt;/span&gt;
&lt;span class="n"&gt;osgviewer&lt;/span&gt; &lt;span class="n"&gt;testscene&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;osg&lt;/span&gt;
&lt;/pre&gt;&lt;/div&gt;
&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Javier Taibo</dc:creator><pubDate>Wed, 21 May 2014 09:47:19 -0000</pubDate><guid>https://sourceforge.net8a3a102c7031781183e1dbc2860ebb858a8dd59d</guid></item></channel></rss>