#3 Better audio support

closed-fixed
nobody
None
3
2003-01-04
2002-09-11
Anonymous
No

Sound, especially sampled, stutters and is distorted in several
games (Eye of the beholder for an example). The game doesn´t
work anyway (Guru Meditation)

Discussion

  • Jonatin

    Jonatin - 2003-01-02
    • priority: 5 --> 4
     
  • Jonatin

    Jonatin - 2003-01-04
    • priority: 4 --> 3
    • status: open --> closed-fixed
     
  • Jonatin

    Jonatin - 2003-01-04

    Logged In: YES
    user_id=484297

    Try setting the "cpu_speed=5" (or higher, up to about 8) in
    your uaerc file. This will give the custom chip emulation
    more priority than the CPU. If your machine is fast enough
    (G4/800?) you should get much better results.

    Any time UAE tells you "Program does not wait for blitter"
    you need to increase the cpu_speed setting and give more
    time to the custom chips, or else you will get random crashes.

    Also, set the framerate=3 (or higher). I've set mine to 5
    to get some demos working.

    If all else fails, try to set "collision_level=none" this
    will disable an expensive part of the emulation, and works
    with workbench and lots of demos, but breaks "arcade-style"
    games.

     

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