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[r27571] by thibautd

move method

2014-01-23 10:03:47 Tree
[r27570] by thibautd

extract social network interface and use it in scenario generation

allows to use the standard writer

2014-01-23 10:03:33 Tree
[r27569] by thibautd

extract social network interface

2014-01-23 10:03:13 Tree
[r27568] by thibautd

now force to add egos to network before adding ties

isolated agents are also part of the graph, but were ignored

2014-01-23 10:02:52 Tree
[r27567] by thibautd

some code to analyse generated social network

number and size of components (DOES NOT INCLUDES AGENTS WITHOUT ALTERS!)
distribution of social distance in the biggest component

2014-01-23 10:02:36 Tree
[r27566] by thibautd

more methods to handle general collections "as lists"

ie have index-based methods.
Makes sense only if iteration order is determinisitc!
Designed mainly to get first or random element in a LinkedHashMap

2014-01-23 10:02:27 Tree
[r27565] by thibautd

create remove and map view methods

2014-01-23 10:02:19 Tree
[r27564] by skull5

Fixed two bugs in EarliestLinkExitTimeProvider.

2014-01-23 08:40:47 Tree
[r27563] by skull5

Improved performance of LinkReplanningMap.

2014-01-23 08:39:39 Tree
[r27562] by skull5

Comment in AgentFilter Interface to clarify that the outcome of applyAgentFilter(...) should only depend on a single agent and not on the number of agents handled before (e.g. if random numbers are drawn, the random number generator should be re-initialized for each agent).
Fixed ProbabilityFilter to fulfill this requirement.

2014-01-23 08:37:23 Tree
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