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Commit Date  
[r20203] by vsp_nagel

playground change

2012-07-06 07:39:38 Tree
[r20202] by vsp_nagel

moving addControlerListener from Controler to AbstractController

2012-07-06 07:38:59 Tree
[r20201] by vsp_nagel

using AgentState.PERSON_OTHER_MODE when agent is not using car

2012-07-06 07:38:28 Tree
[r20200] by vsp_nagel

kai playground change

2012-07-06 07:37:47 Tree
[r20199] by vsp_nagel

modifying the otfvis route query such that all NetworkRoutes are displayed, and not only car routes

2012-07-06 07:35:00 Tree
[r20198] by skull5

Additional analysis code for evacuation: split people evacuating into groups using the same mode.

2012-07-05 16:22:27 Tree
[r20197] by tnicolai79

testing getnearestLinkExactlyMethod

2012-07-05 15:11:35 Tree
[r20196] by tnicolai79

testing getnearestLinkExactlyMethod

2012-07-05 14:07:43 Tree
[r20195] by tnicolai79

testing getnearestLinkExactlyMethod

2012-07-05 13:55:30 Tree
[r20194] by michaz

removed an "instanceof" condition with unclear purpose from VehicularDepartureHandler (we now have people who want to to paratransit with the transit module, so transit drivers may want their vehicles teleported as well); hopefully fixed missing run-ids in output-directory

2012-07-05 13:47:16 Tree
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