On 1/27/12 3:39 AM, Ian Thomas wrote:
On 26 January 2012 19:36, Howard <email@example.com>
I'm rendering some
images with about 3.5 million triangles into a 512x512 png
file using tricontourf. I'm running this in a virtual
machine, and I'm pretty sure that there is no graphics
rendering hardware being used. Is it possible, assuming the
hardware was available, to make tricontourf use the
rendering hardware? Will that happen by default?
You are correct, there is no graphics hardware rendering.
Rendering is controlled by the various matplotlib backends,
and to my knowledge there are no backends currently available
that use hardware rendering.
There has been some work done on an OpenGL backend, but I am
not sure of the status of this. The last time I checked it
was pretty experimental. Perhaps someone involved with it can
comment on its current status.
Thanks very much for the reply. If it helps whoever is doing the
OpenGL backend, I may be able to play with it a bit.