The 64 bit Windows built (static) version of MathGL comes with .a files.
Will these library files link and run (with their header files) on Windows 64 bit
exactly the same as the usually named .lib files, on Windows?
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Yes, it link as usual .lib files but for GCC-based compilers (i.e. like MinGW). Microsoft (VisualStudio), Borland and other use different formats of .lib files.
Note, you can simply link .a files by linker option -l. For example, just use -lmgl in command line or in linker settings of yours project to link libmgl.a.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
The 64 bit Windows built (static) version of MathGL comes with .a files.
Will these library files link and run (with their header files) on Windows 64 bit
exactly the same as the usually named .lib files, on Windows?
Yes, it link as usual .lib files but for GCC-based compilers (i.e. like MinGW). Microsoft (VisualStudio), Borland and other use different formats of .lib files.
Note, you can simply link .a files by linker option
-l
. For example, just use-lmgl
in command line or in linker settings of yours project to link libmgl.a.