My settlers have processed 1000s of kg of Goethite, Hematite, Kamacite, Taenite and Sylvite in my Habs. (B0 and B2)
I have produced no Iron, no Iron Powder, no Potash Lye, no Chlorine. The smelting of some ores does produce Nickel.
My colony is located at 33.3S,55.5E. It consists of 2 Habs and 8 colonists.
I have done a lot of mineral exploration and mining and regolith prospecting in the area.
I have overridden the settlers preferences for manufacturing a lot of the time. I wanted to produce a lot of gypsum and cement and mortar. If I leave them make their own decisions they will use all the regolith for bricks. My goal is to build a few small buildings for workshops and storage areas.
I have been smelting/electrolyzing minerals since sometime in the second month (Bora). 1000s of kilos of each mineral has been used up by smelting processes that I ordered and also smelting processes that the settlers decided to do themselves.
I am including some screenshots with this report to show that smelting is not producing the correct materials for me. I am also attaching a save game file in case that is of use. Please let me know.
Further investigation has revealed that the process of extracting nitrogen products from regolith is also not working. It produces none of the products, ammonia, nitrate, nitrite or nitrogen. It does output 250 regolith from the 500 regolith that is input though.
Perhaps I will discover more processes that are not creating outputs as I delve deeper into the simulator.
thanks,
johno
Hi Johno, thx for taking your time to investigate this issue.
I think it was due to a change of name formatting of resources.xml in 3.07 that called for capitalizing the names of the Amount Resources in that file, while at the same time the names of the amount resources are still in lowercase letter in manufacturing.xml .
For the time being, please use this new msp build at your disposal at this link:
https://www.dropbox.com/s/gaxo8uujl3eo938/mars-sim-3.08-build-3219-nonFX.jar?dl=0
Note: this build contains some newer features (such as bots) that are still under testing and modification. Some are not quite fully working but at least the resource output bug that you discovered was fixed.
Thanks for bearing with us on this and appreciate your input.
Manny
Updated msp 3.07 build 3264:
https://www.dropbox.com/s/kyjuwr7st4283cl/mars-sim-main-3.08-r3264.jar?dl=0
Hi Johno, it looks like we can close this ticket with the fix working. Thanks much on this. Have you subscribed to our developer mailing list by any chance? Manny
Thanks Manny,
I haven't had a chance to try out the sim recently. I've been quite busy
and all my recreation time is spent on KSP these days.
Johno
On Mon, May 11, 2015 at 5:50 PM, manny kung mkung@users.sf.net wrote:
Related
Tickets:
#54