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Commit Date  
[r301] by m0slevin

Fixing priority mapping for 2-level bitmap case.

2016-01-23 02:26:44 Tree
[r300] by m0slevin

Updating copyrights to 2016

2016-01-23 02:05:40 Tree
[r299] by m0slevin

Updating reference to priority map in the docs.
Correcting the logic used to generate priomaps, such that the correct types are used for the right range of priorites.

2016-01-23 02:04:39 Tree
[r298] by m0slevin

Implementing a priority-map module, eliminating the scheduler's limit of 8 priority levels which was previously imposed on the system.
The new maximum number of thread priorities is limited only to the available RAM of the host system.

2016-01-17 03:45:33 Tree
[r297] by m0slevin

Updating manual and profiling results

2016-01-14 03:25:36 Tree
[r296] by m0slevin

- Reduce concurrent jobs in build script to address race condition on directory existence
- Fix arena unit test

2016-01-14 03:19:39 Tree
[r295] by m0slevin

re-adding missing arena test source

2016-01-14 02:32:55 Tree
[r294] by m0slevin
2016-01-14 01:16:44 Tree
[r293] by m0slevin

-Fixed mal-encoded pngs
-Updated PDF to use png images

2016-01-12 02:53:15 Tree
[r292] by m0slevin

Adding missing object directory

2016-01-12 01:14:37 Tree
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