Is it possible to hide the tax decisions, March! decision, etc.? >> probably solved by 1.61, will check when back from vacation
Is it possible to add a truce expiry notification flag earlier than 3 months? This date is not available anywhere in the game until the notification appears. It could even show up right from the truce date, imho.
OPM-s earn as much or more than kingdoms. Usually 3-4 European OPM-s are in the top10 earners of the world. If a trade system overhaul is too time consuming, can their income be capped at least?
Last edit: Szabtom 2013-08-02
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Is it possible to hide the tax decisions, March! decision, etc.? >> probably solved by 1.61, will check when back from vacation
Yes, solved by 1.61.
Is it possible to add a truce expiry notification flag earlier than 3 months?
This is an EU3 engine thing which cannot be modded as far as I know.
OPM-s earn as much or more than kingdoms. Usually 3-4 European OPM-s are in the top10 earners of the world.
WAD. Places like Luebeck and Genoa were much richer than most kingdoms.
Is it possible to disable the main screen notification for the "Hide decision" national decisions?
No. As far as the EU3 engine is concerned those are just decisions like all others. You cannot mod in some special treatment for certain decisions.
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Anonymous
Anonymous
-
2013-09-01
Actually in MMU you would be able to see the truce flag and expiration dates for the entire 10 years that truce was in effect, just wanted you to know
i was really used knowing the exact day of each truce and planning my game using that data, i'll just note the dates myself i think, about to try your mod, i've got a feeling its so much better than MMU(thats the only mod i've ever played with)
do i need a protestant german culture country to form germany in this mode? because i dismantled HRE, conquered the entire germany(only ostrepussen and warmia i didnt conquer but i had danzig so i had at least one province of each germanic culture) with a catholic austria, i never changed capitals and waited long years at +3 stability, but no events fired, no decisions showed up, i finished the game as Austria
and thanks a lot for the mod
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do i need a protestant german culture country to form germany in this mode? because i dismantled HRE, conquered the entire germany(only ostrepussen and warmia i didnt conquer but i had danzig so i had at least one province of each germanic culture) with a catholic austria, i never changed capitals and waited long years at +3 stability, but no events fired, no decisions showed up, i finished the game as Austria
Did not mod anything there, so everything should still work like in MMP2.
I don't have the code in front of me but I wouldn't be surprised if a form Germany event has a long MTTH and thus it might never happen even if you meet all the requirements for decades.
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Hi copx,
Is it possible to hide the tax decisions, March! decision, etc.? >> probably solved by 1.61, will check when back from vacation
Is it possible to add a truce expiry notification flag earlier than 3 months? This date is not available anywhere in the game until the notification appears. It could even show up right from the truce date, imho.
OPM-s earn as much or more than kingdoms. Usually 3-4 European OPM-s are in the top10 earners of the world. If a trade system overhaul is too time consuming, can their income be capped at least?
Last edit: Szabtom 2013-08-02
Is it possible to disable the main screen notification for the "Hide decision" national decisions? See shot: http://i126.photobucket.com/albums/p96/Szabtom/natdec.png
Yes, solved by 1.61.
This is an EU3 engine thing which cannot be modded as far as I know.
WAD. Places like Luebeck and Genoa were much richer than most kingdoms.
No. As far as the EU3 engine is concerned those are just decisions like all others. You cannot mod in some special treatment for certain decisions.
Actually in MMU you would be able to see the truce flag and expiration dates for the entire 10 years that truce was in effect, just wanted you to know
i was really used knowing the exact day of each truce and planning my game using that data, i'll just note the dates myself i think, about to try your mod, i've got a feeling its so much better than MMU(thats the only mod i've ever played with)
do i need a protestant german culture country to form germany in this mode? because i dismantled HRE, conquered the entire germany(only ostrepussen and warmia i didnt conquer but i had danzig so i had at least one province of each germanic culture) with a catholic austria, i never changed capitals and waited long years at +3 stability, but no events fired, no decisions showed up, i finished the game as Austria
and thanks a lot for the mod
Did not mod anything there, so everything should still work like in MMP2.
I don't have the code in front of me but I wouldn't be surprised if a form Germany event has a long MTTH and thus it might never happen even if you meet all the requirements for decades.