From: Solra B. <sb...@te...> - 2016-08-25 02:25:58
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On Tue, Aug 23, 2016 at 7:18 PM, Darren Watts <dd...@gm...> wrote: > I was holding off on saying anything, because I don't know how far into > development it is, yet. So far I was able to get 60fps, but the controls > were very unresponsive, and I'd call it "unplayable" in its current state. > I tried it about a week ago though, so maybe there have been updates since > then. I've logged over 12 hours of testing since I did the first push. I haven't experienced unresponsiveness of any kind, other than an imperceptible (and expected) ~15ms perceived input latency. What I _have_ experienced is the occasional freeze, which I'm still working on. By any chance, are you using a mouse to aim, and if you are, do you have Accelerate Mouse on? I've been playing keyboard-only, because my "work" machine has a trackpad, and trackpad Marathon is intolerable... |