I think that it would great if it was possible to move certain scenery
objects by simply pushing them forward, similar to what was possible in
the Marathon 2 spinoff, Damage, Inc.
Another option on this is instead to create a Lua function move_object(object_index, poly, x, y, z); hence, not affecting normal gameplay, but supporting scenery object movement (as well as items) by way of Lua.
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Another option on this is instead to create a Lua function move_object(object_index, poly, x, y, z); hence, not affecting normal gameplay, but supporting scenery object movement (as well as items) by way of Lua.