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File Date Author Commit
 src 2010-10-23 mart0258 [r29] Two files omitted in previous commit.
 ReadMe.txt 2009-08-14 mart0258 [r20] W32-MFC: Added float opacity to view menu

Read Me

Map Stitcher is an application designed to combine several small images (such as from screenshots) into 
one large image.

It uses the ImageStone library, a portion of which is included inline as part of the 
application. It may be obtained standalone from https://sourceforge.net/projects/imagestone. 


Menu options:

File: Export - this saves the image (or component) to the disk.
File: Export: Float: To Source - saves the floating image back to the original source (whether file or clipboard).

Edit: Paste - puts the image on the clipboard onto the floating image.
Edit: Resize - resizes the image.

Tools: Map: Draw - Paints a specific colour on the main map.
Tools: Map: Scroll - Moves the main map around.
Tools: Map: Lock - Prevents anchroing the float from changing the map on a region.
Tools: Map: Unlock - Allows anchoring the float to change the map on a region.
Tools: Map: Erase - Erases from the main map.

Tools: Float: Draw - paints a specific colour on the floating image.
Tools: Float: move - Moves the floating image on the map.
Tools: Float: Fuse - Moves a region from the floating image to the map. 
Tools: Float: Clone - Moves a region from the map to the floating image.
Tools: Float: Erase - Erases a portion of the floating image.
Tools: Float: Crop - Shrinks the floating image (and future images if necessary.)
Tools: Float: Cancel - Removes the floating image. 

Tools: Map: Draw - Paints a specific colour on the overlay.
Tools: Map: Erase - Erases from the overlay.

Tools: pen size - Adjusts the size of the pen or tools. 

Tools: Anchor Float - Merges the floating image onto the map.

Hotkeys available:
Arrow keys: nudges the floating image by one pixel.
'1', '2', '3', '4': Adjusts image alpha.
'l': Displays "lock" mask.


Build instructions:

If compiling from source, first head to the appropriate folder in /src/sys.  Open the folder and use either the platform-specific project or makefiles to build MapStitcher.  

Any platform specific build instructions will be contained within a readme file for the given folder. 
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