FigureEditor Preview
FigureEditor Preview
FigureEditor Preview
FigureEditor Refactoring
FigureEditor Refactoring
FigureEditor Refactoring
FigureEditor Refactoring
FigureEditor Zoom Fixing
FigureEditor Zoom Fixing
Manikin 2.3.1
Man and Horse GUI review 0
Man and Horse GUI review 0
Man and Horse GUI review 0
Man and Horse GUI review 0
Man and Horse GUI review 0
Man GUI review 0
Man GUI review 0
Man GUI review 0
Man GUI review 0
Man GUI review 0
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Manikin 2.3.0
Saving Mesh original description.
Manikin 2.3.0
Manikin 2.3.0
The Woman Frame and the Woman Editor
Woman Frame main
Introducing the Woman Frame.
More use of DPoint3D
Extending the use of DPoint3D
Introducing DPoint3D
Feet fixing
Manikin 2.2.8
Fixing man mesh
Fixing man_mesh
Fixing bugs
Fixing texture lost for the Animation Studios, when saving meshes.
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Fixing feet problem
Fixing gravity
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Meshes' texture review
Manikin 2.2.7
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Zeta right for horse
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Zeta angles and Animation Frame
Draw walls fixing
Gravity for the man
Gravity3
Gravity2
Introducing gravity
Rotating hands
Horse mesh improving
Improving the horse skeleton
Manikin 2.2.6
Horse skeleton revision
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Horse skeleton revision
New Horse mesh
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Reset bug
Quad bugs
Fixing bugs on HorseFrame
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HorseEditor
Fixing horse editor bugs
Manikin 2.2.5
Bug in saving fi angle
Changes for new Man mesh
getDataToAnimationFrame bug
Fixing reset bug
Fast review of the man mesh
Fixing new man mesh
Debugging ManEditor
Old1 man data
Slight change in the saving format
Mesh changes
Code review
Adding feet and hands to model, step 2
Fixing bugs in models
Adding feet and hands to model, first step
Making clearer a very messy code
Manikin 2.2.4
File.separator
SAve meshes and name root
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Save Meshes
SaveMeshes
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Quad steps
Release 2.2.3
Skeleton Editor review
Ankle angle usilon
Quad animation
Quad animation
Debugging the horse
Quad animation
Quadruped animation
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