Is it possible to optimize game with smaller maps for windows mobile? I tried to run fortress mode but it just extremely load my device. :)
I think Manic Digger will never run on a WM device (but i'm interested too), because it has an infinite world and a lot of polygons to draw (terrain), but you can still edit the code to make maps limited (good luck!)… and aslo know that WM is not Windows, so you must have a complete (not express) version of VS (or hack csc.exe build command line to make csc run with WM dll's (yes you can do it!)) and build the code for Windows Mobile.. And I think there's no OpenTK lib for WM… (or you can still write your 3D engine from scratch (very hard!)
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