void B_NUIT::agir(int parametre)
{
#ifdef HAVE_SDL_MIXER
if (options->use_sound) {
Mix_PlayChannel(CHANNEL_AMBIANT, sound, parametre-1);
#endif
////...problem here ,,, this bracket ought to come before the #endif
} ////...
////
printf("Good Night!\n");
hud_new_message("Good Night!");
actif=1;
player->score += 125;
for (int i=0; i<4; i++)
world->mat_amb_diff[i]-=0.80;
setUpTimer(parametre);
}