Menu

Magic Solver sim / Blog: Recent posts

Why I uploaded a new release named "rev_02"

Dear coders! Hi all!
I uploaded a new release because I cleaned the mainform.cs from unneeded functions and some useless lines of commented code.

Well, that's all for now.
I greet you and thank you.

Posted by Davide Ug. Lini 2018-07-13

About the isometric engine implemented in this project

This small isometric engine is very limited and needs to be completed.
There are several isometric engines available on the internet and surely it would better to develop on these engines rather than to re-invent a new one...

Posted by Davide Ug. Lini 2018-07-07

About the isometric map used in magicsolver

The map loaded by magicsolver has been created and exported with the software named "Tiled Map Editor".
In the subfolder called "Tiled" there are all the maps I builded along the development of this small project, the one loaded by magicsolver is the last map.
https://www.mapeditor.org/index.html

Posted by Davide Ug. Lini 2018-07-07