[Magicor-devel] Welcome!
Status: Beta
Brought to you by:
petgeb
From: Peter G. <pe...@us...> - 2006-11-15 14:36:10
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(this mail may have been sent multiple times do to my mailman ignorance) Hello and welcome to the Magicor devel list. First up let's talk about the bug fixing. Claudio has been very busy making sure that Magicor works on Windows as well as fixing a few glitches in the matrix. Regarding the death/finish level bug, I have resolved it by making sure that if the player dies before the thumbs up the level restarts. So, you basically have to finish the map and survive for a few seconds more. This is to prevent kamikaze ice bombing on fires that are laced with traps or burning lava. Frederic has taken it upon himself to sort the levels according to difficulty. This is a major task, but well worth the effort once it's done. It will enhance the game experience, hooking the noobs rather than deterring them because the levels are too difficult. I'm working on the tutorial levels that will come with the game without the extras download. For convencience, if we get a Windows installer (or one runnable EXE-file) it should include all the extras data. It has come to my attention that the vast bulk of Windows users do not care much for prompts or unpacking instructions. If a Windows user feels the EXE-file is too big to download, he or she can simply download the source tarball. We've been ranked quite high on all reviews so far, that's nice. There's more than 200 hits on the website every day, I think the Windows release will bring about more users. I plan to have the RC2 ready this weekend so I'll be bustin' my as to get those levels done. Good luck! /Peter |