[Magicor-devel] fix die after win bug
Status: Beta
Brought to you by:
petgeb
From: Claudio <cla...@ya...> - 2006-11-15 10:02:34
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updated to rev 69, seems ok in windows. This letter was sent directly to you and trough the mail list, to see if it is up. Apoligies if double hit. I found a little bug where you die after win. Can be seen (repeteable) at level space09, if you send two ice blocks and kill the fires. I think that entering in happy mode the penguin jump and gets killed. Looking at the code there are two posibles fixes: .change the player.die() method so that it refuses to die if level completed or .change each if ... and not player.dead: player.die() to if ... and not player.dead and not ??player_win??: player.die The first is simpler, I commited that, rev 70. If you prefer the other, tell me or revert and change at will. __ >80 on popularity in sourceforge ? WOW, AWESOME!! cu Claudio __________________________________________________ Correo Yahoo! Espacio para todos tus mensajes, antivirus y antispam ¡gratis! ¡Abrí tu cuenta ya! - http://correo.yahoo.com.ar |