Working with Apple Cinema Displays
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jens-olaf
Although the bug for CTD for using OpenGlide with Apple
HD Cinema Displays (1900x1200) seems to be fixed,
there is still some problem in configuration or something
causing exit from game to resize the game screen to
640x480. It would be great to have that fixed.
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Can you attach a 010beta2 logfile to the bug report to give
me some hints on what's happening? Does the wrong screen
resize only occur if you set Resolution=2 or always?
Does anyone else have experienced this problem?
Cheers, Jens-Olaf
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OK, I will send a copy of the log file . . . I also need to look
into that thing about setting every other line in setup