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File Date Author Commit
 Game 2016-11-20 bob bob [204ccb] Added ability to save window size
 Game-Tests 2014-02-23 bob bob [9e3d2c] Initial Commit
 Images 2016-11-21 bob bob [869307] Added app icons
 Macdoku 2016-11-21 bob bob [869307] Added app icons
 Macdoku.xcodeproj 2016-11-21 bob bob [869307] Added app icons
 MacdokuTests 2016-11-20 bob bob [204ccb] Added ability to save window size
 Preferences 2016-11-20 bob bob [204ccb] Added ability to save window size
 Public 2016-11-20 bob bob [204ccb] Added ability to save window size
 .gitattributes 2014-08-13 bob bob [488999] Started work on Preferences->colors changing cu...
 .gitignore 2014-02-23 bob bob [9e3d2c] Initial Commit
 LICENSE.md 2014-02-23 bob bob [9e3d2c] Initial Commit
 NSMMacdoku.h 2015-12-03 bob bob [2e8be2] Backing up
 README.md 2014-08-13 bob bob [488999] Started work on Preferences->colors changing cu...
 macdoku-last-subversion-repo.zip 2014-02-23 bob bob [9e3d2c] Initial Commit

Read Me

Macdoku

Macdoku is a sudoku game application for MacOSX.

Supported Platforms

  • Mac OS X 10.8+

Development Environment

Macdoku now uses Cocoa Lumber Jack, https://github.com/CocoaLumberjack/CocoaLumberjack, for logging.
For it to work properly, you will need to set up a source tree for it in Xcode. To do this, download CocoaLumberjack and set it up in its own directory.
Then go to Xcode->Preferences->Locations->Source Trees and add an entry with name of "LUMBERJACK_SRC", Display Name of "Cocoa Lumber Jack Source" or something like it and a Path to the CocoaLumberJack directory.

When that is complete, you should be able to compile the source.