Should have been a 3D real-time crossplatform game. Is a fairly optimized CLOD terrain renderer with quality parameter, written in vanilla C, sized only 30K.

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License

GNU General Public License version 2.0 (GPLv2)

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Additional Project Details

Languages

English, German

Intended Audience

Developers, End Users/Desktop

Programming Language

C++

Related Categories

C++ Real Time Strategy Game

Registered

2001-06-18