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ANN Lyntin 4.1 released

Lyntin is a multi-platform mud client written in Python with the standard host of capabilities found in mature mud clients. It's also a framework for building in your own additional functionality in Python ranging from additional commands to full-fledged auto mappers to bots and other autonomous agents. There are couple of enhancements and additions against Lyntin 4.0 including speed optimization, cleanup of the structure and others. A curses user interface module is added.... read more

Posted by Eugene 2004-05-20

ANN Lyntin 4.0 released

Lyntin is a multi-platform mud client written in Python with the standard host of capabilities found in mature mud clients. It's also a framework for building in your own additional functionality in Python ranging from additional commands to full-fledged auto mappers to bots and other autonomous agents. Lyntin 4.0 is an overhaul to support distutils, refactor the configuration system, and refactor the hook system. There are a series of bug fixes, new commands, and additional enhancements as well. It's suggested that you upgrade at your leisure by going to http://sourceforge.net/project/showfiles.php?group_id=6730 . Enjoy!

Posted by will guaraldi kahn-greene 2003-11-22

ANN Lyntin 3.3 released

Lyntin is a multi-platform mud client written in Python with the standard host of capabilities found in mature mud clients. It's also a framework for building in your own additional functionality in Python ranging from additional commands to full-fledged auto mappers to bots and other autonomous agents. Lyntin 3.3 has a series of minor bug fixes to the interface as well as the core functionality, antisubstitutes, action priorities, and some documentation fixes. It's suggested that you upgrade at your leisure by going to http://sourceforge.net/project/showfiles.php?group_id=6730 . Enjoy!

Posted by will guaraldi kahn-greene 2003-04-29

ANN Lyntin 3.2 released

This release represents a code cleanup release. Based on usage information, we've streamlined portions of Lyntin and refactored some of the core systems. If you're a regular user, then you should definitely upgrade because the new things will behoove you greatly.

Download links, release notes, and changes at http://sourceforge.net/project/showfiles.php?group_id=6730

Changelog at http://lyntin.sourceforge.net/3.2/ChangeLog.3.2 .

Posted by will guaraldi kahn-greene 2003-03-06

Lyntin 3.1 released

Lyntin is a multi-platform (Linux, Unix, Windows, ...), multi-interface (text and Tk) mud client framework written in Python. Lyntin allows for extension of functionality using plugin modules written in Python. Lyntin is distributed under the GPL.

Only a few weeks after Lyntin 3.0 was released, we've released another version with fixes to ANSI color handling, telnet control code negotiation, support for the bell character, support for regular expressions in highlights, and a fixed Tkui.... read more

Posted by will guaraldi kahn-greene 2003-01-11

Lyntin 3.0 (final) released

Lyntin is a multi-platform (Linux, Unix, Windows, ...), multi-interface (text and Tk), mud client framework written in Python. Lyntin allows for easy extension of Lyntin's functionality using Lyntin modules which are also written in Python. Lyntin is distributed under the GPL.

Lyntin 3.0 is a complete re-write from the original 2.x code-base. It has been in development for some 14 months now and this represents a significant milestone in the lifespan of this project--very few projects make it this far. Users of previous versions are recommended to upgrade to this new version.... read more

Posted by will guaraldi kahn-greene 2002-12-22

lyntin 3.0 beta 2 released!

Includes a massive documentation overhaul, a series of fixes to all kinds of stuff, and the highly coveted regular expression syntax for action triggers (including the ability to ignore case). It's recommended that you upgrade if you're using an older vesion. See the release notes for more details.

This is an important release as this will be the last beta release in the 3.0 series. If you have any comments, concerns, issues, feature-requests, et al send it to the lyntin-devl list and we'll sort it out.

Posted by will guaraldi kahn-greene 2002-10-20

lyntin 3.0 beta 1 released!

There's a huge number of changes between alpha 3 and beta 1. Key highlights include: completely re-written manager architecture, newly re-written help system, overhauled speedwalking functionality, tk autotyper window, addition of the evalmode which lets you switch between Lyntin and Tintin user input evaluation modes, and a whole lot of fixes and tweaks and things.

If you're using an old version of Lyntin, you will definitely want to upgrade to this version.

Posted by will guaraldi kahn-greene 2002-07-21

lyntin 3.0 alpha 3

There are a whole lotta changes since alpha 2. I felt it was important to roll out another alpha because we're going to take some time to fix some things that are still borked before releasing 3.0--thus it's going to take longer. If you have a previous alpha of Lyntin 3.0, it's worth upgrading to this one.

Posted by will guaraldi kahn-greene 2002-04-22

lyntin 3.0 alpha 2 released!

Lots of new functionality from alpha 1 (alphas are still not functionally complete--so there's still stuff left to do): lots of tweaking, fine-tuning and such, #highlight command implementation, overhauled tk gui color handling (much faster now), can now copy and paste from the tk buffers, #tickon, #tickoff, and #ticksize commands added, lots of inline documentation, fixed the message system so it's now synchronized, added handling of ~/.lyntinrc files, all documentation is now in AFT format (except help files--they'll get an overhaul to XML soonish), and first version of the HACKING document (still needs lots of help).... read more

Posted by will guaraldi kahn-greene 2002-02-08

lyntin 3.0 alpha 1 released!

This is a brand new version of Lyntin completely re-written from the ground up (with the exception of the curses ui which is half new and the Tk ui which is also about half new).

Lyntin 3.0 sports an event-driven, threaded, object-oriented architecture. It's also closer functionally-speaking to TinTin++.

This is an alpha release because there's still a decent portion of functionality to add, but the following things are currently implemented:... read more

Posted by will guaraldi kahn-greene 2001-12-01

Lyntin 2.0.2 released!

Minor bug release with updated documentation and license information (it should be correct now), a couple of bug fixes, a new #ansi feature (allowing you to disable ansi colors at the client), and some various other changes here and there. The most important feature being the updated help documentation.

Posted by will guaraldi kahn-greene 2001-09-05

Lyntin 2.0.1 released

Lyntin 2.0.1 has been released. This is a bug
fix release which fixes two bugs in 2.0. If you
use multiple sessions or #variables you should
upgrade.

Posted by Lyn Adams Headley 2001-05-25

lyntin 2.0 released!

Lyntin 2.0 is finally released! Sporting a re-done ui system (so adding new ui's is a piece of cake), in-game help system, module system (you can add your own modules and lyntin commands), and a slue of bug fixes and some re-writing and optimizing thrown in there as well.

Posted by will guaraldi kahn-greene 2001-05-20

lyntin 2.0 (soon)

I've been doing other things, but I'm going to work full time on Lyntin 2.0 to try and get it out the door in the next couple of weeks.

Lyntin 2.0 will have the following:
- re-written unified ui system
- series of bug fixes (many of them reported bugs)
- curses ui, a tk ui, and a basic text ui
- re-written module support with the ability to add arbitrary lyntin actions
- in-game help (more help topics and such)
- will work with Python 2.0/2.1
- and i'm going through all the code and commenting it with doc-strings... read more

Posted by will guaraldi kahn-greene 2001-04-27

1.3.4 Released

Lyntin 1.3.4 has been released.
Now contains bold colors and some fixes in tkgui.
Also has fxes in other areas of the client.

Posted by James Andariese 2000-06-17