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DirectX and XNA aren't the future...

I've heard a while ago, that XNA was discontinued, so I paused the project to see whats happening. But now the DirectX Project also got abandonned, so that I have to look for something different beside OpenGL, which is no alternative to me. The MOgre wrapper for Ogre looks quite well, so I will take a closer look on it and, well, we will see whether Ogre is an usable engine.

Posted by CShark 2013-02-18

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