convolutionHelper \w kernel2D + boundary Zero, Mirror buggy
Status: Beta
Brought to you by:
alvarado
In convolutionHelper and thus in convolution,
erosion, dilation, and skeleton the boundaryType
Zero and Mirror are buggy if a kernel2D is used.
The Zero problem does not affect convolution.
However for morphological operations the 0 outside
source is not used in the calculation.
Mirror does not duplicate the first/last element within
the src.
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fixed for Zero.
Mirror is much more work and rarely used. Postponing.